Vehicle physics system for the Unity engine.
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Updated
Nov 13, 2022 - C#
Vehicle physics system for the Unity engine.
[WIP] A plugin for Unreal Engine, which extends Chaos Vehicle plugin.
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Open Source WheelCollider for Unity. This project implements a pacejka based tire logic.
WIP Racing Game and 3d vehicle physics implementation in Godot Engine.
Original 2D golden mountain hill-racing game built with Flutter and Flame, featuring arcade vehicle physics, stage progression, upgrades, collectibles, and web-first gameplay.
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SnowRunner (Havok Physics) reverse-engineering project with a functional Cheat Engine vehicle Noclip Lua script.
A custom vehicle physics simulation and procedural road generation framework built with Unity and C#.
A tool for analysis of SVJ files
car code, coded with vibes, threejs and cannon for physics
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