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Ground configuration

Łukasz Sowa edited this page May 30, 2022 · 1 revision

GroundConfig

GroundConfig allows you to easily set up multiple different ground surface types like road, ice.

Setting up multiple ground types

Use the create assets menu to add a GlobalGroundConfig asset to the root Resources folder of your game.

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Now you can add the different surface types and set up their tire friction multipliers.

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For global effects like weather you can adjust the GlobalMultiplier at runtime

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