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@Unizend @ViewParty @k2con

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rincorpes/README.md

Hi, I'm Santiago Rincón 👋

Santiago Rincón — Backend and Platform Engineer

LinkedIn DEV Community


👋 About me

I'm a Backend & Platform Engineer with 6+ years of professional experience building Python services, APIs, internal SDKs, automation systems, developer platforms, and AI-powered tooling.

I've designed reusable software used by engineering teams across healthcare, creative production, and business operations, often leading initiatives from architecture through implementation.

My work focuses on turning recurring engineering problems into maintainable systems that improve:

  • developer experience
  • reliability and observability
  • software reuse
  • product delivery

I build the systems behind other systems.

⚙️ What I build

🔌 Backend Systems

Python services, APIs, integrations, asynchronous workflows, WebSockets, and data-driven applications.

🧰 Developer Platforms

Internal SDKs, shared libraries, CLIs, automation, observability, and tooling that helps engineering teams move faster.

🧠 AI Infrastructure

Agent runtimes, structured knowledge, tool integration, evaluation pipelines, and production-oriented AI systems.

🌌 Featured Work

Endr

An AI-native Minecraft platform used to explore knowledge systems, agent runtimes, developer tooling, and autonomous software.

Minecraft
    │
    ▼
Runtime ──────── Agents
    │               │
    ▼               ▼
Clients         Knowledge Platform
                    │
          ┌─────────┼─────────┐
          ▼         ▼         ▼
         API       SDKs      ETL

Current areas of development:

  • Version-aware Knowledge Platform
  • FastAPI Knowledge API
  • Python & JavaScript SDKs
  • ETL Pipeline
  • Runtime
  • AI Agents

🧪 Other Projects

Project Description
Paradox A lightweight JavaScript UI toolkit focused on reusable components, simple abstractions, and developer experience.
Mini Arcade A collection of reusable engines, systems, and experiments for browser-based games.

🧰 Core Stack

Languages

Python • JavaScript • TypeScript • Node.js • SQL

Frameworks

FastAPI • Django • WebSockets

Infrastructure

Docker • GitHub Actions • PostgreSQL • MySQL • MongoDB

engineering_focus = {
    "backend": [
        "API design",
        "service architecture",
        "integrations",
        "async systems",
    ],
    "platform": [
        "SDKs",
        "developer tooling",
        "automation",
        "observability",
    ],
    "ai": [
        "agent infrastructure",
        "knowledge systems",
        "tool orchestration",
    ],
}

🧭 Engineering Principles

Build for reuse.
Design clear boundaries.
Make systems observable.
Optimize for maintainers.
Improve the developer experience.

✍️ Writing & Building in Public

I write about:

Backend Engineering · Platform Engineering · Developer Infrastructure

Pinned Loading

  1. sable sable Public

    Python-first mini game engine for building small arcade games and reusable gameplay systems.

    Python

  2. paradoxjs paradoxjs Public

    Simple vanilla JavaScript library for beginners

    JavaScript 4