An Udon-based system that triggers events when the player looks away from the target.
Ideal for VRChat horror games to change the environment when the player turns away.
- Multiple prefabs
- Example map included
- In-depth Setup Instructions and examples
- Client Sided
- Customisable FOV Angle
- Distance activation control
- Call any logic from look away event
-
Unity 2019.4.31f1
-
VRChat SDK (Udon support required) https://vrchat.com/home/download
-
UdonSharp https://github.com/MerlinVR/UdonSharp
Currently a work in progress.
