๐ Explore my Interactive Portfolio โ Architecting the future of Data-Driven Systems through Generative AI and Reinforcement Learning.
I am an M.Sc. Computer Engineering student specializing in Artificial Intelligence & Data Analytics at the Polytechnic of Turin.
My passion lies at the intersection of Deep Learning, Reinforcement Learning, and Generative AI. I am driven by the challenge of taking theoretical AI models and applying them to solve complex, real-world problems.
- AI Tutor Platform (Bachelor Thesis): Designed a web application utilizing OpenAI's LLMs to create interactive virtual avatars that guide high school students in collaborative study sessions.
- Generative Experience Replay for RL: Studied a diffusion-based replay buffer to improve sample efficiency in Multi-Agent RL (SUMO & Overcooked environments).
- Photomosaic Generation with SDXL: A generative photomosaic creator powered by Stable Diffusion XL and color quantization, assembling large images from semantic micro-tiles.
- Bare-Metal Pac-Man for ARM Cortex-M3: Engineered a bare-metal Pac-Man game in C and ARM Assembly for the LandTiger development board.
- Remote-File-System-in-Rust: Architected a distributed file system in Rust, leveraging asynchronous programming.
- ๐ฐ๐ท KAIST (Exchange Semester) - AI & Robotics
- ๐ฎ๐น Polytechnic of Turin - M.Sc. Computer Engineering (AI Track)
- ๐ต๐ฑ Warsaw University of Technology (Erasmus) - Computer Science & International Exchange
- ๐ฎ๐น University of Catania - B.Sc. Computer Engineering
- ๐ง Deep Learning & GenAI: PyTorch, TensorFlow, Hugging Face (Transformers, Diffusers)
- ๐ Data Science & Analysis: NumPy, Pandas, Scikit-learn, Matplotlib
- ๐ป Core Languages: Python, C, Rust, Java, SQL
- โ๏ธ Infrastructure & Full-Stack: Docker, Git/GitHub, JavaScript, Kotlin, PHP/Laravel
