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kyaw-yethu/README.md

Hello World 👨‍💻

I’m Kyaw Ye Thu from Myanmar🇲🇲, a senior undergraduate at the School of Computing of KAIST🇰🇷.

My research interests span two realms primarily, Computer Graphics and Physical AI, with the latter informed by the former.

  1. Computer Graphics📷: Various rendering techniques, 3D scene reconstruction consistent in appearance, geometry, and physics
  2. Physical AI🦾: Training agents to perceive, plan, and act within 3D spaces, Building systems (eg. simulators) for enabling such.

📫 I love collaborating with passionate people. Reach out to me if you want to find ways to work together!

I'm currently working on reconstructing physically plausible multi-object 3D scenes and developing a MPM simulator that is easily generalizable for different objects of varying quantities. The code and data will be fully open-sourced. The preview is available through here and stay tune👀!

Programming Skills

Python Java JavaScript C C++ HTML CSS Arduino

Frameworks

Tools

Docker

Pinned Loading

  1. space_invader space_invader Public

    A classic arcade style 2D shooting game wherein the player spaceship shoots at the enemies while avoiding their attacks

    Yacc 1

  2. burmese-G2P burmese-G2P Public

    Myanmar (Burmese) Language Grapheme to Phoneme Converter

    Python 2

  3. DyGLib DyGLib Public

    Forked from yule-BUAA/DyGLib

    Graph machine learning architectures for learning temporal and spatial patterns of brain activation from fMRI images. Two downstream tasks are implemented: (1) brain activation prediction duration …

    Jupyter Notebook

  4. MPM-simulator MPM-simulator Public

    Generalizable Multi-grid MPM Simulator Implemented in Warp Python for Physics Simulation

    Python

  5. renderformer renderformer Public

    Forked from microsoft/renderformer

    Official Code Release for [SIGGRAPH 2025] RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination

    Python