A top-down roguelike shooter game that features procedural level generation, cutscenes, bosses, varying enemy types that use the ID3 decision tree machine learning algorithm to make decisions, and A* pathfinding.
https://drive.google.com/file/d/1U6oBtBkBvUe5Dh3IznZRlhUcnuKwFCT9/view?usp=sharing
The zip file was too big to upload, so the link is here.