Skip to content
Navigation Menu
Sign in
Appearance settings
Platform
AI CODE CREATION
GitHub Copilot
Write better code with AI
GitHub Copilot app
Direct agents from issue to merge
MCP Registry
Integrate external tools
DEVELOPER WORKFLOWS
Actions
Automate any workflow
Codespaces
Instant dev environments
Issues
Plan and track work
Code Review
Manage code changes
Code Quality
Enforce quality at merge
APPLICATION SECURITY
GitHub Advanced Security
Find and fix vulnerabilities
Code security
Secure your code as you build
Secret protection
Stop leaks before they start
EXPLORE
Why GitHub
Documentation
Blog
Changelog
Marketplace
View all features
Solutions
BY COMPANY SIZE
Enterprises
Small and medium teams
Startups
Nonprofits
BY USE CASE
App Modernization
DevSecOps
DevOps
CI/CD
View all use cases
BY INDUSTRY
Healthcare
Financial services
Manufacturing
Government
View all industries
View all solutions
Resources
EXPLORE BY TOPIC
AI
Software Development
DevOps
Security
View all topics
EXPLORE BY TYPE
Customer stories
Events & webinars
Ebooks & reports
Business insights
GitHub Skills
SUPPORT & SERVICES
Documentation
Customer support
Community forum
Trust center
Partners
View all resources
Open Source
COMMUNITY
GitHub Sponsors
Fund open source developers
PROGRAMS
Security Lab
Maintainer Community
Accelerator
GitHub Stars
Archive Program
REPOSITORIES
Topics
Trending
Collections
Enterprise
ENTERPRISE SOLUTIONS
Enterprise platform
AI-powered developer platform
AVAILABLE ADD-ONS
GitHub Advanced Security
Enterprise-grade security features
Copilot for Business
Enterprise-grade AI features
Premium Support
Enterprise-grade 24/7 support
Pricing
Type
/
to search
Sign in
Sign up
Appearance settings
You signed in with another tab or window.
Reload
to refresh your session.
You signed out in another tab or window.
Reload
to refresh your session.
You switched accounts on another tab or window.
Reload
to refresh your session.
Dismiss alert
{{ message }}
Uh oh!
There was an error while loading.
Please reload this page
.
Unity-Technologies
/
Graphics
Public
Notifications
You must be signed in to change notification settings
Fork
877
Star
3k
Code
Pull requests
90
Actions
Security and quality
0
Insights
Additional navigation options
Code
Pull requests
Actions
Security and quality
Insights
Internal/6000.4/staging
- #8294
#8294
Merged
rolandk-unity
merged 9 commits into
6000.4/staging
Unity-Technologies/Graphics:6000.4/staging
from
internal/6000.4/staging
Unity-Technologies/Graphics:internal/6000.4/staging
Copy head branch name to clipboard
May 6, 2026
Conversation
Commits
9
(9)
Checks
Files changed
Merged
Internal/6000.4/staging
#8294
rolandk-unity
merged 9 commits into
6000.4/staging
Unity-Technologies/Graphics:6000.4/staging
from
internal/6000.4/staging
Unity-Technologies/Graphics:internal/6000.4/staging
Copy head branch name to clipboard
Commits
Commits on Apr 16, 2026
[Port] [6000.4] Graphics/HDRP - [UUM-130925] - Fix null limit.xy values in _ColorPyramidUvScaleAndLimitCurrentFrame after color pyramid for distortion
svc-reach-platform-support
authored and
Evergreen
committed
c60a49c
View commit details
Copy full SHA for c60a49c
Browse repository at this point
Commits on Apr 17, 2026
[Port] [6000.4] Graphics/URP/UUM-134993 - Fix URP Sample - Blit Depth Copy Pass wrongly binding msaa depth with Vulkan
svc-reach-platform-support
authored and
Evergreen
committed
b37bcc8
View commit details
Copy full SHA for b37bcc8
Browse repository at this point
Commits on Apr 22, 2026
[Port] [6000.4] [UUM-137604] UnifiedRT: Fixed RayTracingRenderPipelineResources needing to be public for Player build + doc improvements
Evergreen
committed
5946c73
View commit details
Copy full SHA for 5946c73
Browse repository at this point
Commits on Apr 23, 2026
[Port] [6000.4] [URP][Shader Graph] Add stereo instancing support to custom UITK shaders written in ShaderGraph
Evergreen
committed
fbdf210
View commit details
Copy full SHA for fbdf210
Browse repository at this point
[Port][6000.4][UUM-135644] Allow shader-build-settings-compatible enum keywords in Shader Graph
april-roszkowski
authored and
Evergreen
committed
2990ff1
View commit details
Copy full SHA for 2990ff1
Browse repository at this point
[Port] [6000.4] HDRP: Rendering Debugger - "Freeze Camera For Culling" dropdown was only showing None as an option.
Evergreen
committed
0ea8b7b
View commit details
Copy full SHA for 0ea8b7b
Browse repository at this point
Commits on Apr 24, 2026
[Port] [6000.4] [UUM-139229][URP 2D] Fix preview camera missing lighting and shadows
kennytann
authored and
Evergreen
committed
1c9ae84
View commit details
Copy full SHA for 1c9ae84
Browse repository at this point
[Port] [6000.4] [XR] Fix missing unity_StereoEyeIndex constant in URP Multi-pass, needed for stereoscopic panoramic skyboxes
NetteVI
authored and
Evergreen
committed
8d0f421
View commit details
Copy full SHA for 8d0f421
Browse repository at this point
Commits on Apr 27, 2026
[Port] [6000.4] [Material Upgrader] Generic system for URP and HDRP Menu item
Evergreen
committed
d4fdc88
View commit details
Copy full SHA for d4fdc88
Browse repository at this point
You can’t perform that action at this time.