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139: Segmentation Fault
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SolarFlurry/README.md

hello...

i use nvim btw

programming languages i like

  • Zig
  • C
  • TypeScript
  • C++ (std too confusing, decades of accumulated mistakes)
  • Rust (allocation unconscious, annoying Box's, easy to write inefficient code)

what could i be doing right now...

  • being lazy
  • working on a programming language
  • creating a game
  • minecraft redstone computer
  • making a discord bot
  • learning complex & quaternions

my favourite license is GPLv3, i use it in basically all projects, sometimes MIT

const std = @import("std");

pub fn main(init: std.process.Init) !void {
  // dependency injection of a std.Io.Writer, this is a good practice
  var stdout = std.Io.File.stdout().writer(init.io, &.{});
  const writer = &stdout.interface;

  try writer.print("radnom zig code lol\n");
  try writer.print("also to whoever's reading this, please try zig, it's an amazing language not enough people know\n");
}

if only zig used let and let mut instead of const and var... thats why im making this programming language!

read this

if you want to collaborate:

Pinned Loading

  1. wyrm-lang wyrm-lang Public

    A statically typed compiled programming language (LLVM soon)

    C

  2. fintui fintui Public

    a simple Zig TUI library

    Zig

  3. mcstructs mcstructs Public

    A library for dynamically manipulating Minecraft Bedrock structures

    Rust

  4. raptor raptor Public

    Raptor markup language: TeX-inspired syntax, extensive style control, easy HTML embedding

    Zig

  5. zircon zircon Public

    TypeScript based MCBE compiler tool

    TypeScript

  6. redstoneTools-BE redstoneTools-BE Public

    Port of the Redstone Tools mod to Bedrock Edition

    TypeScript