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[Feat] Animation Mode enhancements — mid-list insert, velocity, potion effects on keyframes
priority: lowLow priorityLow prioritysize: lLarge, multiple daysLarge, multiple daystype: featNew featureNew featureStatus: Open.#371 In Mere-Solace/Sword-Combat-Plugin;[Fix] Impaled weapon visual lag — blade lags behind during lodged state
priority: mediumMedium priorityMedium prioritysize: mMedium, half a day to a dayMedium, half a day to a daytype: fixBug fixBug fixStatus: Open.#358 In Mere-Solace/Sword-Combat-Plugin;[Feat] Effects visibility toggle — hide keyframe VFX to inspect hitbox during development
priority: mediumMedium priorityMedium prioritysize: sSmall, a few hoursSmall, a few hourstype: featNew featureNew featureStatus: Open.#354 In Mere-Solace/Sword-Combat-Plugin;[Feat] AnimationMode — hotbar tool items for keyframe step/nudge/shape
priority: mediumMedium priorityMedium prioritysize: lLarge, multiple daysLarge, multiple daystype: featNew featureNew featureStatus: Open.#349 In Mere-Solace/Sword-Combat-Plugin;[Feat] Keyframe Effects Layer — particles, sounds, and block displays per keyframe
priority: mediumMedium priorityMedium prioritysize: xlVery large, week or moreVery large, week or moretype: featNew featureNew featureStatus: Open.#345 In Mere-Solace/Sword-Combat-Plugin;[Fix] Delayed deaths for players and enemies (visual and systemic)
priority: highHigh priorityHigh prioritysize: mMedium, half a day to a dayMedium, half a day to a daytype: fixBug fixBug fixStatus: Open.#341 In Mere-Solace/Sword-Combat-Plugin;[Fix] Set ActivationContext to DYING on zero HP to gate all combat inputs
priority: highHigh priorityHigh prioritysize: sSmall, a few hoursSmall, a few hourstype: fixBug fixBug fixStatus: Open.#340 In Mere-Solace/Sword-Combat-Plugin;[Fix] Smooth thrown item landing with sink-on-impact and block particles
priority: lowLow priorityLow prioritysize: sSmall, a few hoursSmall, a few hourstype: fixBug fixBug fixStatus: Open.#339 In Mere-Solace/Sword-Combat-Plugin;[Fix] Throwing knife ability slot desync after player death
priority: mediumMedium priorityMedium prioritysize: sSmall, a few hoursSmall, a few hourstype: fixBug fixBug fixStatus: Open.#338 In Mere-Solace/Sword-Combat-Plugin;[Feat] Enemy weapons take durability damage on use but never break
priority: lowLow priorityLow prioritysize: sSmall, a few hoursSmall, a few hourstype: featNew featureNew featureStatus: Open.#315 In Mere-Solace/Sword-Combat-Plugin;[Fix] Block display mob's sword returns to mob's hand when picked up
priority: highHigh priorityHigh prioritysize: sSmall, a few hoursSmall, a few hourstype: fixBug fixBug fixStatus: Open.#314 In Mere-Solace/Sword-Combat-Plugin;[Feat] Passive-slot ability type usable by weapon without occupying hotbar slot
priority: mediumMedium priorityMedium prioritysize: mMedium, half a day to a dayMedium, half a day to a daytype: featNew featureNew featureStatus: Open.#313 In Mere-Solace/Sword-Combat-Plugin;