A mod that adds Terraria items into Balatro
Made with jokerforge
- Accessories -> jokers
- Permanent buff consumables -> negative jokers
- Accessories dropped by bosses -> legendary jokers
- Potions, other consumables -> tarot cards
- Ore tiers -> seals (Addon content: Terralatro-Ores)
- Reforges -> enchantments
- Armor sets -> decks (Addon content: Terralatro-Decks)
- HP and taking damage related things -> chips
- Damage -> mult
- ✅ 0.1
Initial release
- ✅ 0.2 (Movement Expansion)
A lot of movement related accessories, and also a few economy related ones
- ✅ 0.2.1 (Fix)
Threw away 3 hours worth of progress on 0.3 to fix game breaking bugs
Recipes are now consumables with their own pack
- ❌ 0.3 (Crafting Expansion)
A lot of new accessories obtained by combining accessories
- ❌ 0.4 (Drink & Play)
A lot of potions as tarots (new consumable rarity called potions, packs to get them)
- ❌ 0.5
Permanent consumables rework, all permanent consumables will be vouchers, there will be added more, and there will be upgraded voucher versions of current ones
- ❌ 0.6
Legendary jokers (Terraria boss drops)
- ❌ 0.7
Keys to open chests (packs) for loot (e.g. locked chests in hell, etc.)
- ✅ Mana Crystal
+20 mana
- ✅ Heart Crystal
+20 chips
- ✅ (0.2+) Aegis Fruit
x2 chips
- ✅ (0.2+) Ambrosia
Gain $1 at end of round
- ✅ Demon Heart
+1 joker slot
- ❌ Brain of Confusion
1 in 4 chance to +50 Chips on every card scored; the card that triggered it also gains permanent +1 Mult
- ❌ Worf Scarf
Reduces blind score requirements by 25%
- ❌ Hive Pack
Creates a random negative consumable each blind
- ❌ Bone Glove
The lowest scoring card in hands played adds Mult according to it's rank
- ❌ Volatile Gelatin
Before scoring any hand, double the lowest rank card's in your hand Chip value is scored
- ❌ Spore Sac
After a hand is scored, every card remaining gains +5 permanent Chips
- ❌ Charm of Myths
+2 mult
Gains +2 mult every 3 hands
Used consumables appear again every blind
Band of Regeneration + Philosophers Stone
- ❌ Celestial Stone
The numerator of every probability is increased by a flat 1
Moon Stone + Sun Stone
- ❌ Bundle of Balloons
+4 hands
+2 discards
Allows 1 card gaps in straights
Cloud in a Bottle + Sandstorm in a Bottle + Blizzard in a Bottle + Shiny Red Balloon
- ❌ Lightning Boots
+20 chips for each remaining discard
+2 hands
+3 discards
Spectre Boots + Sailfish Boots + Anglet + Ice Skates
- ✅ (0.2+) Spectre Boots
+10 chips for each remaining discard
+1 discard
Hermes Boots + Rocket Boots
- ✅ Avenger Emblem
The combination of all suit emblems
Every card scored gives +2 Mult
x12 Mult +1 discard
All suit emblems
- ✅ (0.2+) Band of Regeneration
+2 mult
Gains +2 mult every 3 hands
- ✅ (0.2+) Cloud in a Bottle
+1 hand
- ✅ Blizzard in a Bottle
+1 hand, Spades cards score 5 chips more when played
- ❌ Sandstorm in a Bottle
+1 hand, +1 discard
- ❌ Fart in a Jar
+2 hands, but all held jokers shuffle before scoring a hand
- ✅ (0.2+) Hermes Boots
+1 discard
- ✅ Sailfish Boots
+1 discard
- ✅ (0.2+) Ankh Shield
Disables boss blinds
- ✅ Shark Tooth Necklace
x5 mult
- ❌ Lucky Horseshoe
?
- ❌ Celestial Shell
?
- ✅ Star Cloak
Uses 30 Mana to add 30 Mult and 10 Chips
- ✅ Diamond Emblem
+2 Mult every Diamond card scored
- ✅ Club Emblem
+2 Mult every Club card scored
- ✅ Hearts Emblem
+2 Mult every Hearts card scored
- ✅ Spade Emblem
+2 Mult every Spade card scored
- ✅ Eye of the Golem
Doubles all probabilities
- ✅ Cobalt Shield
x2 Chips
- ✅ Frozen Turtle Shell
While hands are below or equal to 2, grants +50 Chips
- ✅ Band of Starpower
+20 mana
- ✅ Shiny Red Balloon
Allows 1 card gaps in straights
- ✅ Black Belt
1 in 10 chance to Chips^100
- ✅ Palladins Shield
+1 hand level to the most played hand every hand played
- ✅ Shackle
+10 Chips
- ✅ Panic Necklace
+2 discards on triggering the boss blind's ability
- ✅ Pygmy Necklace
+1 hand size
- ✅ Papyrus Scarab
+1 hand size
- ✅ Necromatic Scroll
+2 temporary hand size each hand for 10 mana
- ✅ (0.2+) Discount Card
20% discount on shop items
- ✅ (0.2+) Adhesive Bandage
1 in 6 chance per card played to create a random seal for that card
- ✅ (0.2+) Celestial Magnet
Planet cards and packs are free
- ✅ (0.2+) Feral Claws
+2 Mult for each joker you have
- ✅ (0.2+) Treasure Magnet
+1 to shop item and booster slots
- ✅ (0.2+) Tally Counter
+1 Mult every scoring hand
- ✅ (0.2+) Aglet
+1 discard
- ✅ (0.2+) Rocket Boots
+10 Chips for each discard left
- ❌ Frog Leg
+10 Mult for each blind skipped
- ❌ Flying Carpet
Draws the whole deck to hand
- ❌ Money Trough
1 in 2 chance to gain $1 each time a card is discarded
- ❌ Magiluminescence
+10 Mult
+50 Chips
Always spawns rental
- ❌ Diving Helmet
+10 Chips
Scored club cards have a 1 in 3 chance to retrigger
- ❌ Destroyer Emblem
+10 Mult
1 in 4 played cards scores 10 more Chips
- ❌ Sun Stone
Odd antes: +4 Mult and +20 Chips
No effect at even antes
- ❌ Moon Stone
Even antes: +20 mult and +4 chips
No effect at odd antes
- ❌ Philosophers Stone
Used consumables appear again every ante
- ❌ Ironskin Potion
+30 Chips this blind
- ❌ Swiftness Potion
+1 discard this blind
- ❌ Magic Power Potion
+15 mult this blind?
- ❌ Archery Potion
Transform 3 selected playing cards into ranger suit (forgot which one that is, I'll write it here later)
- ❌ Wrath Potion
Double a Joker's base mult for this blind
- ❌ Featherfall Potion
+3$ for every hand left after this blind
- ❌ Fallen Star