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Fix witch switches respawning a world's notes - #413

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JeodC:retention-refactor
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Fix witch switches respawning a world's notes#413
JeodC wants to merge 1 commit into
HarbourMasters:develop-splitrockfrom
JeodC:retention-refactor

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@JeodC

@JeodC JeodC commented Aug 6, 2026

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Resolves #412.

Note retention and the transient level stores now clear from a new OnLevelReset event fired next to itemscore_levelReset instead of inferring it from a level change. Verified locally in a new save file: went into MM, collected some notes, smashed some huts, then pounded the witch switch. Notes remained collected and despawned, huts remained smashed. On leaving and entering again, notes rightuflly remained despawned, and huts rightfully reverted to unsmashed, and re-smashing those huts did not duplicate rewards already collected.

@JeodC JeodC linked an issue Aug 6, 2026 that may be closed by this pull request
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[Bug] Witch Switches respawn all notes in the current world

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