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Faster HDT-SMP (FSMP)

Skinned-mesh physics for Skyrim SE / AE / VR — the actively-maintained continuation of HDT-SMP.

Maintained by DaydreamingDay / DaymareOn. Fork of Karonar1's hdtSMP64, itself a fork of the version by aers, from the original code by HydrogensaysHDT.

Mod page: https://www.nexusmods.com/skyrimspecialedition/mods/57339

Documentation

Most documentation lives in the wikis; both have a sidebar linking every page.

  • Players — the FSMP wiki covers installation, configuration, the in-game config menu (via the SKSE Menu Framework), console commands, solving problems, and the changelog.
  • Mod authors — the SMP Modder Guide covers authoring the physics XML and meshes, next to the XSD/Schematron schemas that define a valid file. See also smp report (validate a whole load order from the console) and the DynamicHDT Papyrus API (control physics from scripts), both in the FSMP wiki.
  • Developers — building FSMP, the smp_replay benchmark, and the code analyses are in the wiki's "Building FSMP" section. Build steps: How to compile your own FSMP.

Changes

For the full, maintained changelog, see the wiki Changelog.

Known issues

For current known bugs, see the Nexus bugs tab and GitHub issues.

Credits

See the Hall of Fame for the full list of contributors and acknowledgements.

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hdt-smp for 64 bit Skyrim

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