For a mysterious reason with team manager if you use thirdperson and spec command you are able to restart the round.
Rushaway was never able to know why and ppl who does the exploit never wanted to shared how.
commands are then blocked to prevent this behavior here:
we have to find a better solution rather than just blocking features
to check why it happens we could try to hook "round_end" and print all information to have more insights like here:
We know:
- ZR handle the round end
- TeamManager handle player switch
- Spec also to change team when you are an alive player
For a mysterious reason with team manager if you use thirdperson and spec command you are able to restart the round.
Rushaway was never able to know why and ppl who does the exploit never wanted to shared how.
commands are then blocked to prevent this behavior here:
we have to find a better solution rather than just blocking features
to check why it happens we could try to hook "round_end" and print all information to have more insights like here:
We know: