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48 lines (41 loc) · 1.42 KB
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[project]
name = "resolve-mcp"
version = "0.1.0"
description = "MCP server for controlling DaVinci Resolve Studio"
readme = "README.md"
requires-python = ">=3.13"
license = "MIT"
license-files = ["LICENSE"]
authors = [{ name = "Cambray Design" }]
keywords = ["mcp", "davinci-resolve", "video-editing", "colour-grading", "fusion"]
classifiers = [
"Development Status :: 4 - Beta",
"Environment :: MacOS X",
"Intended Audience :: End Users/Desktop",
"Operating System :: MacOS :: MacOS X",
"Programming Language :: Python :: 3.13",
"Topic :: Multimedia :: Video :: Non-Linear Editor",
]
dependencies = ["mcp>=1.2.0"]
[project.scripts]
resolve-mcp = "resolve_mcp.__main__:main"
[dependency-groups]
dev = ["pytest>=8.0", "ruff>=0.9"]
[build-system]
requires = ["hatchling"]
build-backend = "hatchling.build"
[tool.hatch.build.targets.wheel]
packages = ["src/resolve_mcp"]
[tool.pytest.ini_options]
testpaths = ["tests"]
addopts = "-m 'not live'"
markers = ["live: requires a running DaVinci Resolve with local scripting enabled"]
# Resolve API calls can block indefinitely inside C without releasing the GIL. When one
# does, dump every thread's stack so the culprit is identifiable instead of the run just
# sitting there. Unit tests finish in under a second, so this never fires for them.
faulthandler_timeout = 90
[tool.ruff]
line-length = 100
src = ["src", "tests"]
[tool.ruff.lint]
select = ["E", "F", "I", "UP", "B"]