## Testmerges <a href="https://github.com/cmss13-devs/cmss13/pull/12174">#12174: 'Yautja Armor Sets' by realforest2001 at commit 90c66798ed</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/11698">#11698: 'SHARP Resharpening: Design Improvements' by MPhonks at commit f9e0fb36f7</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/12480">#12480: 'Sneaky Hijack Edgecase + Transmute Fixes' by Drulikar at commit be2730f9cf</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/12519">#12519: 'Revert turf signal preservation + open_space tweaks' by Drulikar at commit 6d6bd7f31f</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/12542">#12542: 'Xeno defensive grab' by Drulikar at commit 71a0cb6906</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/12585">#12585: 'stops traps going under jungle bushes' by realforest2001 at commit cf176673f7</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/12573">#12573: 'Opensearch query builder' by fira at commit b9777a1272</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/12626">#12626: 'Refurbished Combat Information Centre (2) - USS Almayer' by Steelpoint at commit a212c0e034</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/12627">#12627: 'Tyrargo Rift (2) - Various Alterations' by Steelpoint at commit 5eb283de05</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/12646">#12646: 'Fix: Not being able to immediately retract open a broken chest/head' by MistChristmas at commit df6b917372</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/12658">#12658: 'Fix/UI: Ahelps Over-sharing + Ticket Panel tweaks' by MistChristmas at commit 880882f39a</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/12623">#12623: 'refactor: Require all overrides of Crossed to call parent' by boskoramen at commit 3113bb74e2</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/12667">#12667: 'Toggle Melee Blocking' by realforest2001 at commit 809f05fb81</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/11666">#11666: ' SI-391 Sekhmet Swamp - PvE to PvP Ground Map Conversion' by Steelpoint at commit 88f73011d4</a><br> ## Round ID 35373 ## Description of the bug xenos are able to use hide with a fire boon to sit under flame tiles ## What's the difference with what should have happened? they should not be able to hide under fire ## How do we reproduce this bug? click hide get the queen to give you a fire boon run into fire grats you are invisible ## Attached logs ``` N/A ``` ## Additional details - Author: joooks - Admin: the joooks - Note: None
Testmerges
#12174: 'Yautja Armor Sets' by realforest2001 at commit 90c66798ed
#11698: 'SHARP Resharpening: Design Improvements' by MPhonks at commit f9e0fb36f7
#12480: 'Sneaky Hijack Edgecase + Transmute Fixes' by Drulikar at commit be2730f9cf
#12519: 'Revert turf signal preservation + open_space tweaks' by Drulikar at commit 6d6bd7f31f
#12542: 'Xeno defensive grab' by Drulikar at commit 71a0cb6906
#12585: 'stops traps going under jungle bushes' by realforest2001 at commit cf176673f7
#12573: 'Opensearch query builder' by fira at commit b9777a1272
#12626: 'Refurbished Combat Information Centre (2) - USS Almayer' by Steelpoint at commit a212c0e034
#12627: 'Tyrargo Rift (2) - Various Alterations' by Steelpoint at commit 5eb283de05
#12646: 'Fix: Not being able to immediately retract open a broken chest/head' by MistChristmas at commit df6b917372
#12658: 'Fix/UI: Ahelps Over-sharing + Ticket Panel tweaks' by MistChristmas at commit 880882f39a
#12623: 'refactor: Require all overrides of Crossed to call parent' by boskoramen at commit 3113bb74e2
#12667: 'Toggle Melee Blocking' by realforest2001 at commit 809f05fb81
#11666: ' SI-391 Sekhmet Swamp - PvE to PvP Ground Map Conversion' by Steelpoint at commit 88f73011d4
Round ID
35373
Description of the bug
xenos are able to use hide with a fire boon to sit under flame tiles
What's the difference with what should have happened?
they should not be able to hide under fire
How do we reproduce this bug?
click hide
get the queen to give you a fire boon
run into fire
grats you are invisible
Attached logs
Additional details