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Copy pathserver.cpp
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70 lines (59 loc) · 1.75 KB
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// server.cpp
#include "server.h"
#include "storage.h"
#include "replica.h"
#include <iostream>
#include <thread>
#include <sstream>
#include <vector>
#include <netinet/in.h>
#include <unistd.h>
#include <arpa/inet.h>
#define BUFFER_SIZE 1024
void handle_client(int client_socket)
{
char buffer[BUFFER_SIZE];
int bytes_received = recv(client_socket, buffer, BUFFER_SIZE - 1, 0);
if (bytes_received <= 0)
{
close(client_socket);
return;
}
buffer[bytes_received] = '\0';
std::string request(buffer);
std::istringstream iss(request);
std::string command, key, value;
iss >> command >> key; // split the req to command and key
std::string response;
if (command == "SET") {
iss >> value;
set_value(key, value); // Simpan ke store
replicate_to_replicas(request); // Replikasi ke node lain
response = "OK\n";
}
else if (command == "GET")
{
response = get_value(key);
}
else
{
response = "INVALID_COMMAND\n";
}
send(client_socket, response.c_str(), response.length(), 0);
close(client_socket);
}
void start_server(int port)
{
int server_socket = socket(AF_INET, SOCK_STREAM, 0);
sockaddr_in server_addr{};
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(port);
server_addr.sin_addr.s_addr = INADDR_ANY;
bind(server_socket, (sockaddr*)&server_addr, sizeof(server_addr));
listen(server_socket, 5);
std::cout << "Server started on port " << port << std::endl;
while (true) {
int client_socket = accept(server_socket, nullptr, nullptr);
std::thread(handle_client, client_socket).detach(); // Tangani tiap client di thread terpisah
}
}