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Copy pathPlugin.cs
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278 lines (215 loc) · 10.9 KB
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using BepInEx;
using UnityEngine;
[BepInPlugin("com.example.myplugin", "DysonSphereProgramMenu", "2.0.0")]
public class DysonSphereProgramMenu : BaseUnityPlugin
{
private const string PluginName = "DysonSphereProgramMenu";
public static bool DebugMode = true;
void Awake()
{
DysonSphereProgramMenuMod.MyPatcher.ApplyPatches();
}
void Start()
{
VitaminLogger.LogInfo($"{PluginName} wurde gestartet!");
}
void Update()
{
if (Input.GetKeyDown(KeyCode.Insert))
{
bool anyMenuVisible = MainMenuUI.IsVisible || MiscUI.IsVisible || MovementMenuUI.IsVisible || MachineSettingsUI.IsVisible;
MainMenuUI.IsVisible = !anyMenuVisible;
MiscUI.IsVisible = false;
MovementMenuUI.IsVisible = false;
MachineSettingsUI.IsVisible = false;
}
}
void OnGUI()
{
MainMenuUI.Draw();
MiscUI.Draw();
MovementMenuUI.Draw();
MachineSettingsUI.Draw();
}
public static class UIHelper
{
private static float referenceWidth = 1920f;
private static float referenceHeight = 1080f;
private static GUIStyle highlightedToggle;
private static GUIStyle defaultToggle;
private static GUIStyle sectionStyle;
public static Rect CreateWindow(int id, Rect windowRect, GUI.WindowFunction windowFunction, string title)
{
float scaleX = Screen.width / referenceWidth;
float scaleY = Screen.height / referenceHeight;
Matrix4x4 originalMatrix = GUI.matrix;
GUI.matrix = Matrix4x4.TRS(Vector3.zero, Quaternion.identity, new Vector3(scaleX, scaleY, 1));
windowRect.x = Mathf.Clamp(windowRect.x, 0, referenceWidth - windowRect.width);
windowRect.y = Mathf.Clamp(windowRect.y, 0, referenceHeight - windowRect.height);
windowRect = GUILayout.Window(id, windowRect, windowFunction, title);
GUI.matrix = originalMatrix;
return windowRect;
}
public static void InitializeStyles()
{
if (highlightedToggle == null)
{
highlightedToggle = new GUIStyle(GUI.skin.toggle) { fontStyle = FontStyle.Bold };
highlightedToggle.normal.textColor = Color.white;
highlightedToggle.hover.textColor = Color.green;
highlightedToggle.onNormal.textColor = Color.green;
highlightedToggle.onHover.textColor = Color.yellow;
defaultToggle = new GUIStyle(GUI.skin.toggle);
defaultToggle.normal.textColor = Color.white;
sectionStyle = new GUIStyle(GUI.skin.box)
{
padding = new RectOffset(10, 10, 10, 10),
margin = new RectOffset(10, 10, 10, 10)
};
}
}
public static void DrawUI(ref Rect windowRect, int id, bool isVisible, GUI.WindowFunction windowFunction, string title)
{
if (isVisible)
{
windowRect = CreateWindow(id, windowRect, windowFunction, title);
}
}
public static GUIStyle GetSectionStyle() => sectionStyle;
public static GUIStyle GetHighlightedToggle() => highlightedToggle;
public static GUIStyle GetDefaultToggle() => defaultToggle;
}
public class MainMenuUI
{
private static Rect mainMenuRect = new Rect(Screen.width - 250, 50, 200, 250);
public static bool IsVisible = true;
public static bool UnlockAll = false;
public static void Draw()
{
UIHelper.DrawUI(ref mainMenuRect, 0, IsVisible, MainMenuWindow, "Main Menu");
}
private static void MainMenuWindow(int windowID)
{
UIHelper.InitializeStyles();
GUI.DragWindow(new Rect(0, 0, 10000, 20));
GUILayout.BeginVertical(UIHelper.GetSectionStyle());
MiscUI.IsVisible = GUILayout.Toggle(MiscUI.IsVisible, "➡ Misc Settings", MiscUI.IsVisible ? UIHelper.GetHighlightedToggle() : UIHelper.GetDefaultToggle());
MovementMenuUI.IsVisible = GUILayout.Toggle(MovementMenuUI.IsVisible, "➡ Movement Menu", MovementMenuUI.IsVisible ? UIHelper.GetHighlightedToggle() : UIHelper.GetDefaultToggle());
MachineSettingsUI.IsVisible = GUILayout.Toggle(MachineSettingsUI.IsVisible, "➡ Machine Settings", MachineSettingsUI.IsVisible ? UIHelper.GetHighlightedToggle() : UIHelper.GetDefaultToggle());
GUILayout.Space(10);
if (GUILayout.Button("Unlock All"))
{
UnlockAll = true;
VitaminLogger.LogInfo("UnlockAll activated!");
}
GUILayout.EndVertical();
}
}
public class MiscUI
{
private static Rect miscMenuRect = new Rect(Screen.width - 250, 320, 200, 200);
public static bool IsVisible = false;
public static float DroneSlider = 1.0f;
public static bool MechaModded = false;
public static bool PassiveEnemy = false;
public static bool AchievementToggle = true;
public static bool FastMining = false;
public static bool FreeCrafting = false;
public static void Draw() => UIHelper.DrawUI(ref miscMenuRect, 1, IsVisible, MiscMenuWindow, "Misc Settings");
private static void MiscMenuWindow(int windowID)
{
UIHelper.InitializeStyles();
GUI.DragWindow(new Rect(0, 0, 10000, 20));
GUILayout.BeginVertical(UIHelper.GetSectionStyle());
GUILayout.Label("Drone Speed: " + DroneSlider.ToString("0.00") + "x");
DroneSlider = GUILayout.HorizontalSlider(DroneSlider, 0.1f, 10.0f);
MechaModded = GUILayout.Toggle(MechaModded, "Modded Mech");
PassiveEnemy = GUILayout.Toggle(PassiveEnemy, "Passive Enemy");
AchievementToggle = GUILayout.Toggle(AchievementToggle, "Get Achievements?");
FastMining = GUILayout.Toggle(FastMining, "Fast Mining");
FreeCrafting = GUILayout.Toggle(FreeCrafting, "Free Crafting");
GUILayout.EndVertical();
}
}
public class MovementMenuUI
{
private static Rect movementMenuRect = new Rect(Screen.width - 250, 540, 200, 220);
public static bool IsVisible = false;
public static float MechaSpeed = 1f;
public static float SailSpeed = 1f;
public static float WarpSpeed = 1f;
public static void Draw() => UIHelper.DrawUI(ref movementMenuRect, 2, IsVisible, MovementMenuWindow, "Movement Settings");
private static void MovementMenuWindow(int windowID)
{
UIHelper.InitializeStyles();
GUI.DragWindow(new Rect(0, 0, 10000, 20));
GUILayout.BeginVertical(UIHelper.GetSectionStyle());
GUILayout.Label("Mecha Speed: " + MechaSpeed.ToString("0.00") + "x");
MechaSpeed = GUILayout.HorizontalSlider(MechaSpeed, 1f, 10f);
GUILayout.Label("Max Sail Speed: " + SailSpeed.ToString("0.00") + "x");
SailSpeed = GUILayout.HorizontalSlider(SailSpeed, 1f, 5f);
GUILayout.Label("Max Warp Speed: " + WarpSpeed.ToString("0.00") + "x");
WarpSpeed = GUILayout.HorizontalSlider(WarpSpeed, 1f, 5f);
GUILayout.EndVertical();
}
}
public class MachineSettingsUI
{
private static Rect machineSettingsRect = new Rect(Screen.width - 250, 770, 200, 360);
public static bool IsVisible = false;
// Dyson Sphere Einstellungen
public static int EjectorSpeed = 1;
public static int SiloSpeed = 1;
// Tower Einstellungen
public static float TowerReloadSpeed = 1f;
// Produktion Einstellungen
public static float SmelterSpeed = 1f;
public static float AssemblerSpeed = 1f;
public static float ChemicalSpeed = 1f;
public static float RefinerySpeed = 1f;
public static float ParticleSpeed = 1f;
public static float ExchangeSpeed = 1f;
public static float PhotonStoreSpeed = 1f;
public static float FractionateSpeed = 1f;
public static float MinerSpeed = 1f;
public static void Draw() => UIHelper.DrawUI(ref machineSettingsRect, 3, IsVisible, MachineSettingsWindow, "Machine Settings");
private static void MachineSettingsWindow(int windowID)
{
UIHelper.InitializeStyles();
GUI.DragWindow(new Rect(0, 0, 10000, 20));
GUILayout.BeginVertical(UIHelper.GetSectionStyle());
// 🔹 Dyson Sphere Einstellungen
GUILayout.Label("<b>Dyson Sphere</b>");
GUILayout.Label("EjectorSpeed: " + EjectorSpeed.ToString("0.00") + "x");
EjectorSpeed = (int)GUILayout.HorizontalSlider(EjectorSpeed, 1f, 25f);
GUILayout.Label("SiloSpeed: " + SiloSpeed.ToString("0.00") + "x");
SiloSpeed = (int)GUILayout.HorizontalSlider(SiloSpeed, 1f, 25f);
GUILayout.Space(10);
// 🔹 Tower Einstellungen
GUILayout.Label("<b>Towers</b>");
GUILayout.Label("Reload Speed: " + TowerReloadSpeed.ToString("0.00") + "x");
TowerReloadSpeed = GUILayout.HorizontalSlider(TowerReloadSpeed, 1f, 10f);
GUILayout.Space(10);
GUILayout.Label("<b>Production</b>");
GUILayout.Label("Smelter Speed: " + SmelterSpeed.ToString("0.00") + "x");
SmelterSpeed = GUILayout.HorizontalSlider(SmelterSpeed, 1f, 25f);
GUILayout.Label("Assembler Speed: " + AssemblerSpeed.ToString("0.00") + "x");
AssemblerSpeed = GUILayout.HorizontalSlider(AssemblerSpeed, 1f, 25f);
GUILayout.Label("Chemical Plant Speed: " + ChemicalSpeed.ToString("0.00") + "x");
ChemicalSpeed = GUILayout.HorizontalSlider(ChemicalSpeed, 1f, 25f);
GUILayout.Label("Refinery Speed: " + RefinerySpeed.ToString("0.00") + "x");
RefinerySpeed = GUILayout.HorizontalSlider(RefinerySpeed, 1f, 25f);
GUILayout.Label("Particle Collider Speed: " + ParticleSpeed.ToString("0.00") + "x");
ParticleSpeed = GUILayout.HorizontalSlider(ParticleSpeed, 1f, 25f);
GUILayout.Label("Exchange Speed: " + ExchangeSpeed.ToString("0.00") + "x");
ExchangeSpeed = GUILayout.HorizontalSlider(ExchangeSpeed, 1f, 25f);
GUILayout.Label("Photon Store Speed: " + PhotonStoreSpeed.ToString("0.00") + "x");
PhotonStoreSpeed = GUILayout.HorizontalSlider(PhotonStoreSpeed, 1f, 25f);
GUILayout.Label("Fractionator Speed: " + FractionateSpeed.ToString("0.00") + "x");
FractionateSpeed = GUILayout.HorizontalSlider(FractionateSpeed, 1f, 25f);
GUILayout.Label("Mining Speed: " + MinerSpeed.ToString("0.00") + "x");
MinerSpeed = GUILayout.HorizontalSlider(MinerSpeed, 1f, 25f);
GUILayout.EndVertical();
}
}
}