I am trying to integrate C++ standalone library to Unreal Engine 5.8 to import IFC files at runtime (Platform is Windows 11 x64).
I can build the library but when I integrate it to the engine Visual Studio gives
unresolved external symbol __std_unique_8 referenced in function "unsigned __int64 * __cdecl std::_Unique_vectorized<unsigned __int64>(unsigned __int64 * const,unsigned __int64 * const)"
error.
I am using C++ 20 and Visual Studio 2026.
I am trying to integrate C++ standalone library to Unreal Engine 5.8 to import IFC files at runtime (Platform is Windows 11 x64).
I can build the library but when I integrate it to the engine Visual Studio gives
error.
I am using C++ 20 and Visual Studio 2026.