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WaveFunctionCollapse

A small inefficient wave function collapse algorithm. The goal of this project is to get a better understanding of WaveFunctionCollapse y making one myself.

Here is an example of what it looks after the basic implementation was finished: First iteration

This was done with the following tileset:

Tileset

Setup

This project supports x86 and x64 for Windows. It should run out of the box on VS2022 and makes use of SFML as dependency.

Roadmap

Finish basic WFC

Support different grid sizes

Support different tilesets

Implement back-tracking

Known bugs

None