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Copy pathPresetSystem.lua
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62 lines (56 loc) · 2.13 KB
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-- CP77 Character Preset Loader allows user to save and load character presets in-game.
-- Copyright (C) 2021 Mingming Cui
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <https://www.gnu.org/licenses/>.
local PresetSystem = {}
local FileSystem = require("FileSystem")
function PresetSystem.LoadPreset(filename)
local filename = "presets/"..filename
local tbl = FileSystem.ReadJSON(filename)
local preset = tbl.preset
local characterCustomizationSystem = Game.GetCharacterCustomizationSystem()
local options = characterCustomizationSystem:GetUnitedOptions(true, true, true, ToCName{}, ToCName{}, ToCName{})
for k, v in pairs(options) do
characterCustomizationSystem:ApplyChangeToOption(v, preset[k])
end
return true
end
function PresetSystem.SavePreset(filename, overwrite)
if FileSystem.CheckFileName(filename) then
local filename = "presets/"..filename
if (not FileSystem.FileExists(filename)) or overwrite then
local tbl = {}
tbl.preset = {}
local characterCustomizationSystem = Game.GetCharacterCustomizationSystem()
local options = characterCustomizationSystem:GetUnitedOptions(true, true, true, ToCName{}, ToCName{}, ToCName{})
for k,v in pairs(options) do
table.insert(tbl.preset, v.currIndex)
end
FileSystem.WriteJSON(filename, tbl)
return 1
else
return 2
end
else
return 3
end
end
function PresetSystem.IsInCharacterCustomization()
if next(Game.GetCharacterCustomizationSystem():GetArmsOptions(ToCName{})) then
return true
else
return false
end
end
return PresetSystem