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FO3/FNV: default DIAL override has errors #677

Description

@SteveTownsend

If the winning override DIAL has any INFOs, the INFOs in the resulting Patch mod override can have errors.

Example created using https://github.com/SteveTownsend/MergeDialogItemQuests.
Image

The current code attempts to work around this by clearing the Responses field in the DIAL record after override. I believe I don't need these INFOs anyway - just overriding the DIAL Associated Quests list is my goal.

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