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I have checked the known issues and searched Github to ensure this issue has not already been reported.
This is not a feature request, I know those belong on Discord/Github Discussions.
Description of the bug:
A vanilla bug. Some of Kazooie's dialogue is always pitch-shifted, even if the player is not holding the A button to speed it up.
Can you reproduce? If so please list the steps:
No, I cannot reproduce this bug
Yes, here are the steps to reproduce the bug:
Go to the first puzzle. During Bottles' explanation, Kazooie will speak and her voice will be pitch-shifted. The first note door is another example.
Expected behavior:
Kazooie's voice should sound normal when the player is not holding A.
Description of the bug:
A vanilla bug. Some of Kazooie's dialogue is always pitch-shifted, even if the player is not holding the A button to speed it up.
Can you reproduce? If so please list the steps:
Go to the first puzzle. During Bottles' explanation, Kazooie will speak and her voice will be pitch-shifted. The first note door is another example.
Expected behavior:
Kazooie's voice should sound normal when the player is not holding A.
Screenshots or videos:
kazooie.pitch.shift.mp4
System Information: