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[Vanilla Bug] Kazooie's voice is sometimes pitch-shifted when it shouldn't be #392

Description

@JordanLongstaff
  • I have checked the known issues and searched Github to ensure this issue has not already been reported.
  • This is not a feature request, I know those belong on Discord/Github Discussions.

Description of the bug:

A vanilla bug. Some of Kazooie's dialogue is always pitch-shifted, even if the player is not holding the A button to speed it up.

Can you reproduce? If so please list the steps:

  • No, I cannot reproduce this bug
  • Yes, here are the steps to reproduce the bug:
    Go to the first puzzle. During Bottles' explanation, Kazooie will speak and her voice will be pitch-shifted. The first note door is another example.

Expected behavior:

Kazooie's voice should sound normal when the player is not holding A.

Screenshots or videos:

kazooie.pitch.shift.mp4

System Information:

  • OS: Windows 11
  • GFX Backend: DirectX
  • Game Version: Split Rock Bravo 1.0.1
  • Rom Version: US v1.1

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