Hi,
I have a question about SRT Live mode when SRTO_TLPKTDROP is set to false on both the sender and the receiver.
My understanding is that with Too-Late Packet Drop disabled, packets are not discarded simply because they have missed their scheduled playback time. In that case, does the receiver buffer ever drop packets whose play time has already passed? What mechanism removes old packets from the receive buffer so it doesn't keep growing forever?
Hi,
I have a question about SRT Live mode when SRTO_TLPKTDROP is set to false on both the sender and the receiver.
My understanding is that with Too-Late Packet Drop disabled, packets are not discarded simply because they have missed their scheduled playback time. In that case, does the receiver buffer ever drop packets whose play time has already passed? What mechanism removes old packets from the receive buffer so it doesn't keep growing forever?