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Ineluki Key Patch - Getting the mouse coordinate should cap the values to the screen size #3623

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@Mimigris

On the Ineluki Key Patch, when getting the coordinates of the mouse, it caps the values between 0 and 320 for the X coordinate, and between 0 and 240 for the Y coordinate, which the Player ignores and allows getting below or above.

For consistency, the minimum cap should be 0, and the maximum should be set to the screen size, as to allow using it with a custom resolution if wanted.

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    InputInput related (gamepads, keyboard mappings, mouse support). For KeyInputProc, add event/interpreterRPG_RT Patches

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